Showing posts with label cars. Show all posts
Showing posts with label cars. Show all posts

Sunday, January 27, 2013

Busy times...

Due to taking 17 units this semester, it looks like I won't be getting much done on either the site or the modules. Some progress was made, and new cars were acquired. I also am helping a local club with their 7 1/2" scale layout. That stuff takes some getting used to.



I'm having difficulties with my sculptamold setting up correctly. It seems to set up as a powder sometimes, which makes it nearly impossible to paint, thus the white spots.



I've made some progress on my McKean Model but it will still need a considerable amount of work.


I've also finally found a method for making trees appropriate for the season and area. I start with the standard plastic armature, bend it into shape, apply Hob-e-tac letting it dry, and finally add fine leaf foliage made by Woodland Scenic.

I have also worked a little more on the fiber optics for both the secret project and the SWIFT truck.

I'll try to make a few posts during the semester but there are no guarantees.

Sunday, December 9, 2012

Where did the time go?

What happened to November? Time just seems to be going by so incredibly quick with finals next week. Anyways, for those still following this, there has been a bit of work on a fairly old project of mine; the (semi) abandoned barn!

I installed a single LED to light it up.



With part of the center dividing wall finished.


Even more of the dividing wall completed along with a few rafters in place.



Look at all of those rafters and how all of the boards on the middle dividing wall look!


A test fitting of part of the roof for the barn. Note that it will be rusted out a bit and that towards the far end, there will be a partial collapse.


Starting on the siding.



One wall is essentially done!




You can see how the boards are layered on each other just like the real thing!


Also in the process are diaphragms for my passenger car fleet. Due to having a SP Consolidation, an excursion train is now in the works!


Let's see how much more progress I can make by the end of the year!




Monday, April 9, 2012

Little news...

Well last time back at home, I didn't really get that much done. Most of the work was done on standardizing the fleet, and let's face it, I wasn't home for very long. I did get the farmhouse lit up though with the porch attatched. The porch lights are even dimmed down to a reasonable level now!



Now those LEDs are a little on the large side but not too bad in person. I did weather another car, along with adding graffiti to it. Here is a couple of pictures of it at the grade crossing at Durkee Road, which happens to be the real point these modules are based on!




Of note, I will be both changing the scenery to that more like the scenery to around the gas station and adding street lights to the main drag. The lights have been purchased and are waiting on, from the photo above's perspective, the left side's sidewalk to be completed. An idea I'm toying around with is having a SWIFT driver stuck making a left turn from the side street onto the main drag with their hazard lights on due to not being able to make the turn in the amount of space provided. Might just have to get the WOodland Scenics police offices there too! And if you're asking, "Why a SWIFT truck?" I Sure Wish I Finished Training! (and that's one of the nice acronyms!)

Wednesday, September 21, 2011

New update

So when I was home this last time, I didn't do too much to the modules. The focus this time was the car fleet standardization. I thought I was for the most part standardized but quickly discovered flaws in several cars. Most commonly, the car was too heavy. There were a couple that had couplers off of the correct height but not many. The challenge is that I only go through a small portion of my fleet!

I did a small amount of painting on the rural side with the farmhouse.

I forgot to take pictures though! Hopefully, I will do an update, for a change, while I'm at home! And this time, take pictures!